Designing functional tech-wear garments has always been a huge passion of mine. Using transformative elements, I strive to create purposeful outfits all with my unique aesthetic. I design using digital design software such as CLO3D and Blender. Using this I can pattern cut, prototype, and visualize designs quickly, and efficiently.
Another advantage of using CLO3D is that it allows me to export digital garments easy into other 3D programs. Additional programs I used were “Blender”, “Lens Studio” and adobes online software “Mixamo”. Blender is a 3D mesh creation/editing program that I used in conjunction mixamo to Rig and animate 3D objects. Whereas Lens Studio allows me to create augmented reality (AR) wearables and markers displaying my digital garments.
My final year project ventures into the world of free running and parkour, using movement, freedom, and anonymity to conceptualise a 6-outfit collection. The movement used in free running is like gymnastics, meaning the clothing would have to serve the purpose of flexibility and purpose of flexibility but also protect the runner in outdoor weather conditions. Anonymity is a consistent design feature for all garments, providing identity protection grants runners complete privacy to explore urban cities.
This project also takes inspiration from the current digital fashion scene looking into augmented reality wearables, digital prototyping, and detailed renders. Developing a collection that is up to date with modern technology makes it more relevant within the modern world. Furthermore, using digital pattern cutting/visualisation software decreases the prototyping process as its more efficient.
For my windbreaker I designed the garment to fully transform into a rucksack, this is so that the windbreaker can be carried around with the user anywhere they would like and if it starts raining the user can transform it out of the bag and into the jacket.